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- on mouseEnter me
- global Up
- puppetSound(1, "littlegrowl")
- cursor(280)
- set Up to the memberNum of sprite the spriteNum of me
- set the memberNum of sprite the spriteNum of me to Up + 1
- end
-
- on mouseLeave me
- global Up
- cursor(-1)
- set the memberNum of sprite the spriteNum of me to Up
- end
-
- on mouseDown me
- global Up
- puppetSound(1, "littleyipe")
- repeat while the mouseDown
- cursor(-1)
- set the memberNum of sprite the clickOn to Up + 2
- updateStage()
- end repeat
- end
-
- on mouseUp me
- global Up
- cursor(-1)
- set the memberNum of sprite the clickOn to Up + 1
- updateStage()
- end
-